Your brief: the sound event, the space around it, its timing, distance and texture
Direction for output format, distance and texture
What to leave out, such as music, speech, or a long reverb tail
Give Vizify the sound event, the space around it, its timing, distance and texture. It routes to a model that exposes General audio mode, passes only the parameters that model supports, and returns one isolated effect with no music or speech under it.
Your brief opens in Vizify for review before generation.
Your brief: the sound event, the space around it, its timing, distance and texture
Direction for output format, distance and texture
What to leave out, such as music, speech, or a long reverb tail
one standalone sound-effect artifact
one isolated effect with no music or speech under it
Ready to place in a UI cue, a foley pass, or a game trigger
This brief only reaches a model that exposes General audio mode, so the job asks for one isolated effect with no music or speech under it and nothing adjacent.
Vizify reads the selected model's parameter list first and passes the output format on this page, plus the distance, timing and texture only where the model supports them. Unsupported values are dropped, not approximated.
Vizify follows the job to completion or failure and stores the audio, so you can check whether the tail length and stereo image sit in your edit before anyone else hears it.
One bounded job, one file: one isolated effect with no music or speech under it. The result is not sample-accurately synced to a timeline and has no isolated stems.
Vizify inspects a public model that exposes General audio mode and confirms it accepts the output format on this page, plus the distance, timing and texture before sending anything. The choice happens at run time, so no model is promised in advance.
No. Audio generation is asynchronous: Vizify submits the request, tracks it while the model works, and reports completion or failure. The finished file is stored for playback.
Ask for the output format on this page, plus the distance, timing and texture in the brief. Each value is passed only when the inspected model lists support for it; the rest is left out rather than approximated.
Yes, with a free Vizify account: up to three files, 20 MB each, can steer the texture of the effect. Use only audio you own.
No. Vizify clears no rights or licensing. The result is generated audio, not a licensed recording of a real event. Check the applicable terms before you publish or sell the result.
You can prepare the brief publicly; generation, billing, saving, and playback continue after sign-in.
Play it end to end and check whether the tail length and stereo image sit in your edit. The workflow does not promise frame-accurate sync to a timeline or layered stems, so plan an edit pass if you need that.
You write the sound event, the space around it, its timing, distance and texture. Vizify turns that into one General audio-mode request, reads the selected model’s parameter list, and submits only the values it accepts. The audio is stored with the request, so one isolated effect with no music or speech under it is playable the moment the job succeeds.
The brief carries the output format on this page, plus the distance, timing and texture. Write the exclusions too: naming music, speech, or a long reverb tail up front is easier than fixing it later, since Vizify will not invent a parameter the model never exposed.
Play the result end to end and check whether the tail length and stereo image sit in your edit. The result is not sample-accurately synced to a timeline and has no isolated stems. It does not promise frame-accurate sync to a timeline or layered stems, and it clears no rights. The result is generated audio, not a licensed recording of a real event.